#ifndef __GUI_PAINT_H
#define __GUI_PAINT_H

#include "../Fonts/fonts.h"
#include <stdint.h>
/**
 * Image attributes
 **/

#define UBYTE uint8_t
#define UWORD uint16_t
#define UDOUBLE uint32_t

typedef struct
{
    UBYTE *Image;
    UWORD Width;
    UWORD Height;
    UWORD WidthMemory;
    UWORD HeightMemory;
    UWORD Color;
    UWORD Rotate;
    UWORD Mirror;
    UWORD WidthByte;
    UWORD HeightByte;
} PAINT;
extern PAINT Paint;

/**
 * Display rotate
 **/
#define ROTATE_0 0
#define ROTATE_90 90
#define ROTATE_180 180
#define ROTATE_270 270

/**
 * Display Flip
 **/
typedef enum
{
    MIRROR_NONE = 0x00,
    MIRROR_HORIZONTAL = 0x01,
    MIRROR_VERTICAL = 0x02,
    MIRROR_ORIGIN = 0x03,
} MIRROR_IMAGE;
#define MIRROR_IMAGE_DFT MIRROR_NONE

/**
 * image color
 **/
#define WHITE 0xFF
#define BLACK 0x00
#define RED BLACK

#define IMAGE_BACKGROUND WHITE
#define FONT_FOREGROUND BLACK
#define FONT_BACKGROUND WHITE

/**
 * The size of the point
 **/
typedef enum
{
    DOT_PIXEL_1X1 = 1, // 1 x 1
    DOT_PIXEL_2X2,     // 2 X 2
    DOT_PIXEL_3X3,     // 3 X 3
    DOT_PIXEL_4X4,     // 4 X 4
    DOT_PIXEL_5X5,     // 5 X 5
    DOT_PIXEL_6X6,     // 6 X 6
    DOT_PIXEL_7X7,     // 7 X 7
    DOT_PIXEL_8X8,     // 8 X 8
} DOT_PIXEL;
#define DOT_PIXEL_DFT DOT_PIXEL_1X1 // Default dot pilex

/**
 * Point size fill style
 **/
typedef enum
{
    DOT_FILL_AROUND = 1, // dot pixel 1 x 1
    DOT_FILL_RIGHTUP,    // dot pixel 2 X 2
} DOT_STYLE;
#define DOT_STYLE_DFT DOT_FILL_AROUND // Default dot pilex

/**
 * Line style, solid or dashed
 **/
typedef enum
{
    LINE_STYLE_SOLID = 0,
    LINE_STYLE_DOTTED,
} LINE_STYLE;

/**
 * Whether the graphic is filled
 **/
typedef enum
{
    DRAW_FILL_EMPTY = 0,
    DRAW_FILL_FULL,
} DRAW_FILL;

/**
 * Custom structure of a time attribute
 **/
typedef struct
{
    UWORD Year;  // 0000
    UBYTE Month; // 1 - 12
    UBYTE Day;   // 1 - 30
    UBYTE Hour;  // 0 - 23
    UBYTE Min;   // 0 - 59
    UBYTE Sec;   // 0 - 59
} PAINT_TIME;
extern PAINT_TIME sPaint_time;

// init and Clear
void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color);
void Paint_SelectImage(UBYTE *image);
void Paint_SetRotate(UWORD Rotate);
void Paint_SetMirroring(UBYTE mirror);
void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color);

void Paint_NewImage_Part(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color);
void Paint_SelectImage_Part(UBYTE *image);
void Paint_SetPixel_Part(UWORD Xpoint, UWORD Ypoint, UWORD Color);
void Paint_Clear_Part(UWORD Color);

void Paint_Clear(UWORD Color);
void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color);

// Drawing
void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_FillWay);
void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel);
void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DRAW_FILL Filled, DOT_PIXEL Dot_Pixel);
void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DRAW_FILL Draw_Fill, DOT_PIXEL Dot_Pixel);

void Paint_DrawPoint_Part(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE DOT_STYLE);

// Display string
void Paint_DrawChar(UWORD Xstart, UWORD Ystart, const char Acsii_Char, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);
void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char *pString, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);
void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char *pString, cFONT *font, UWORD Color_Background, UWORD Color_Foreground);
void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);
void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);

void Paint_DrawChar_Part(UWORD Xpoint, UWORD Ypoint, const char Acsii_Char, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);
void Paint_DrawString_EN_Part(UWORD Xstart, UWORD Ystart, const char *pString, sFONT *Font, UWORD Color_Background, UWORD Color_Foreground);

// pic
void Paint_DrawBitMap(const unsigned char *image_buffer);
// QR
void Paint_DrawQRcode(UWORD Xstart, UWORD Ystart, char *input);
#endif
